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Enso solution mockup

Artful Wayfinding at
Enso Village

Creating a community and immersive storytelling through art in a senior living center, focused on mindful aging.

Context

Picture this: a place where your golden years glisten with creativity, where retirement doesn't mean an end but a new chapter of innovation and artistry. Enso Village is that vision brought to life—a sanctuary for the creative soul, eager to continue their craft and passion beyond the typical years of work.
But...

Client
Enso Village
Role
Product Designer, Service Design 
Skills
Ui design, Ux research
Strategy Design
Systems Thinking
Duration (Academic)
8 months | Jan ‘24 - Aug ‘24
Team
Mentors: Kristian Simsarian, Marc O’Brian
Collaborators: Rhea Pathak, Vidhi Mishra
problem illustration, made by Muskan Malik

Enso Village is a new construction, with residents still moving in

Endless, empty hallways

Confusion in wayfinding for the senior residents & guests

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The community includes seniors with diverse backgrounds, all sharing passion for art and a common sentiment:

“This doesn’t feel like home yet!”

Prompting us to ask:

How might we improve navigation and home-like comfort for the retirement facility residents?

P H A S E  1

Interview Insights & Themes

Then we talked to some residents and gathered

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New friendships being formed at Enso Village by residents

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Specific contributions made by residents to the Enso Village community

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Types of art or cultural experiences that residents would like to enjoy

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Existing hobbies and activities that the residents enjoy at Enso Village

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themes sticky notes
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Most of the residents expressed a very keen interest to help out in their community...

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“...hope to offer intuitive painting workshops or groups”
“Hoping to create shared experiences involving different generations/age groups…”
“I also want to work in the Inspirement Studios and be helped or helpful. I have true knowledge about…”
“I want to create more opportunities for residents to share information with one another.”
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Most of the residents expressed a very keen interest to help out in their community...

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Visit to Enso Village

And then we decided to make a

personalized door
personalized door
personalized door
personalized door

We observed something...

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... how the residents had started to personalize their doors for various purposes!

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user journey

PREPARATION

NAVIGATING

DEPARTURE

ARRIVAL

RETURN

Barbara decides to visit a common area but is concerned about the confusing hallways.

She exits their apartment into a stark, undecorated hallway that lacks distinctive features.

She navigates through multiple identical corridors, struggling to remember turns & landmarks.

Barbara reaches her destination- a nondescript entryway lacking personalization.

She makes her way back to her apartment, facing the same identical & uninviting hallways.

TOUCHPOINTS

Resident’s apartment + information pamphlet with a basic map

Doorway signage, beginning of corridor

Similar looking corridor intersections, occasional basic signages

Common area marked by signage

Reversal of earlier navigation aids, similar hallway intersections

OPPORTUNITIES

Implement night-time friendly guidance with clear, well-lit signage, and introduce rest spots with seating near engaging art installations for breaks during the return journey.

Install mid-corridor art installations and interactive digital displays that provide location information and interactive stories, increasing engagement and emotional comfort.

Use consistent thematic elements to make corridors visually engaging and less intimidating.

Introduce visually distinct, thematic wayfinding signs or art installations at strategic intervals to serve as easy-to-recognize landmarks.

CONFUSED & CONCERNED

UNCERTAIN

FRUSTRATION

RELIEF

TIRED

Resident’s Journey

To understand the problem, we tried to visualize a

We tried to answer the question by diving into some

Desk Research

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Forming mental maps of the space 

Themed environmental cues, like artworks, can enhance spatial memory by 40%. 

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Fostering autonomy

Distinctive landmarks within living spaces can improve the ability to navigate by 50% for individuals with cognitive impairments, such as those caused by dementia.

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Mitigating disorientation

Engaging with familiar and aesthetically pleasing visuals can lower stress and anxiety levels in seniors by up to 60%.

Solution Ecosystem

Based on the findings & insights, brainstorming & ideation, we mapped out a

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Short-Term

Self-Guided Tour

Information brochures

Digital Screen displays

Friendship Toolkit

residents can curate for visitors!

that guests can take to peruse further!

for inspiring creativity in everyone!

to make it easier to make friends!

Long-Term

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Make Enso Village feel like home

Mentoring program to teach youngsters

Put Enso Village on the map

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Brainstorming Solutions

After understanding the problem, it was time for

Crazy 8s

1. Hanging art in the hallways- system

2. Focusing on the storyline- art information brochures

3. Artwork changes to story- digital version

4. People drawing on the art- event

5. Big art event, artists talking-finding purpose

6. everyone hanging art in hallways- community event

7. decorating doors- personalization

8. Art tours open to the public

Project in progress

Coming Soon: User Testing & Insights

B-HAG: Big Hairy Audacious Goals: Not limiting ourselves to constraints to come up with some unique ideas

B-HAG ideations
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"Connecting-the-Dots" from partner brief to insights gathered from interviews to observations we made during our site visit

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Enhance community

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Residents want to
make friends

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Residents personalize
their doors

[

[

]

]

+

+

[

(brief given by partner)

(interview insight)

(Site visit observation)

]

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Friendship Toolkit

[

]

(design intervention)

=

Brainstorming & ideation
Research
Stakeholder feedback
Site visit

P H A S E  1

Concept probe & user testing
Prototyping
Interviews & synthesis
Ideations & wireframing
Visual design
Stakeholder feedback
Stakeholder feedback
Site visit
Handoff
Site visit

P H A S E  2

P H A S E  3

iterations

The entire project is divided into the following

Project Timeline

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